WWE 2K14 PC Port (Unofficial) - Complete Guide
WWE 2K14 Recomp v1.1: native Windows port of the Xbox 360 game, built by static recompilation. Not an emulator.
WWE 2K14 Recomp is an unofficial, fan-made native PC port of WWE 2K14 from the Xbox 360. The original PowerPC game code is translated ahead of time into C++ and compiled into a normal 64-bit Windows program. There is no CPU interpreter and no JIT, and graphics run through a Vulkan backend.
The port is built on WWE '13 Recomp and the ReXGlue SDK. It supports 60 FPS gameplay and resolutions of 720p, 1440p, 4K and 4K-FSR.
Important: the download contains no game files at all. You must own WWE 2K14 for Xbox 360 and supply your own extracted game files and your own title update 2.0.1.0.
01 Download
02 What You Need
Your Game
Your own Xbox 360 copy of WWE 2K14, extracted so that default.xex exists in the game folder.
Title Update
Title update 2.0.1.0 (media ID 0D94D1D2), your own file named like tu00000002_00000000.
Windows PC
64-bit Windows with a Vulkan-capable graphics card.
Python 3
Needed to unpack the title update on first start and to run the DLC installer. Tick "Add python.exe to PATH".
Extraction Tool
A tool such as extract-xiso to extract your own disc into a normal folder.
Controller (optional)
Keyboard and mouse work through built-in controller emulation. Xbox controllers work as normal.
03 Step-by-Step Setup Guide
Download and unzip the port
Download WWE2K14-Recomp-v1.1.zip from the Releases page of the GitHub project. Unzip it to a normal folder such as Documents or Desktop.
Add your game files
Extract your own WWE 2K14 Xbox 360 disc (for example with extract-xiso) into the game folder, so that this path exists:
You can also keep the game anywhere else and point the launcher to it with Browse, or set game_folder= in settings.txt.
Add title update 2.0.1.0
Put your own title update file (named like tu00000002_00000000) in the title-update folder. The launcher unpacks it automatically on the first start. This needs Python 3 installed.
Start the launcher
Double-click WWE 2K14 Recomp.exe. Choose your resolution, frame rate, fullscreen option and game folder, then press Play.
The older play-wwe2k14.bat file still works and reads the same settings file.
Wait for shaders on the first matches
The first matches can stutter for a moment whenever something new appears, such as a new wrestler, arena or effect. The graphics shaders are being built and then cached in the userdata folder. Gameplay gets smoother the more you play.
Optional: add it to Steam
In Steam, choose Add a Non-Steam Game and select WWE 2K14 Recomp.exe.
Updating from v1.0
Download the v1.1 zip, then copy your game, update and userdata folders (and settings.txt if you changed it) from your old folder into the new one. Your saves are in userdata.
04 Settings (settings.txt)
| Setting | Values | What it does |
|---|---|---|
| game_folder | Your extracted game folder | Empty means the "game" folder next to the launcher |
| resolution | 720p, 1440p, 4k, 4k-fsr | 4k-fsr renders at 1440p and upscales with AMD FSR, close to 4K at 1440p speed |
| fps | original, 60 | original = 60 FPS gameplay with entrances and cutscenes at 30. "60" runs everything at 60, but entrances run too fast |
| fullscreen | yes, no | F11 also toggles fullscreen in game |
| texture_fix | on (default), off | Fixes managers, alternate attires and created attires that would otherwise render black or striped |
05 Features and Current Status
| Feature | Status |
|---|---|
| Boot, legal screen, 2K logo, menus | Working |
| Exhibition matches, entrances, commentary | Working |
| WrestleMania mode | Working (several matches played through) |
| Saves | Working (stored in userdata) |
| 60 FPS gameplay | Working |
| Cloth (jackets, dresses) | Fixed |
| Managers, alternate and created attires | Fixed in v1.1 |
| Menu music, entrance themes, commentary | Working |
| DLC packs | Supported via install-dlc.bat, in-game testing welcome |
| Mods (file replacement) | Drop-in through the update folder |
| Universe, Creation Suite, every arena and wrestler | Not fully tested yet |
06 What Is New in v1.1
Fixed: managers and alternate or created attires rendering black or rainbow-striped. This covers Miss Elizabeth, Stephanie McMahon and other managers, plus alternate attires and attires you create, in both entrances and matches. There is no frame-rate cost.
New launcher: WWE 2K14 Recomp.exe lets you pick resolution, frame rate, fullscreen and your game folder. It can also back up saves, install DLC, open the logs and open a bug report.
New setting: texture_fix (on by default).
07 DLC and Mods
Installing your own DLC packs
Drag your own WWE 2K14 DLC package files (Xbox 360 LIVE/PIRS files), or a folder of them, onto install-dlc.bat. Python 3 is required.
Each pack is unpacked into this folder with a content header:
Packages for other games and title updates are skipped. To remove a pack, delete its folder and its .header file.
File-replacement mods
The game checks the update folder before the disc for every file it loads. A modded file placed there under the same path as on the disc is used instead of the original, for example:
Keep a backup of anything you replace and test one mod at a time.
08 Troubleshooting and FAQ
Is this an emulator?
No. It is a static recompilation. The game code is translated to C++ ahead of time and compiled into a native Windows program. There is no CPU interpreter or JIT.
Does the download include the game?
No. The release contains the program and launcher only. You must supply your own legally obtained Xbox 360 copy and title update 2.0.1.0.
The game stutters in the first matches. Is something wrong?
No. Shaders are built the first time a new wrestler, arena or effect appears, and then cached in the userdata folder. It gets smoother as you play.
The title update does not unpack. What should I check?
Make sure Python 3 is installed with "Add python.exe to PATH" ticked, and that your file is in the title-update folder and named like tu00000002_00000000.
Managers or alternate attires look black or striped.
Update to v1.1 and keep texture_fix=on in settings.txt.
Entrances look too fast.
You are likely using fps=60. Switch to fps=original so entrances and cutscenes keep the game's natural 30 FPS.
Where are my saves?
In the userdata folder. You can back them up from the launcher.
How do I report a bug?
Open an issue on the GitHub page with what you were doing, your GPU, and the newest log file from the logs folder. Never attach game files or saves that contain game data.
Can I build it myself?
Yes. The project documents a build from source (Ubuntu 24.04 host, LLVM 20, Windows cross-compiled from Linux). The short version uses these scripts from the repository: tools/setup.sh, tools/codegen.sh, tools/check-generated.py and tools/build-windows.sh. Full steps are in docs/BUILDING.md on GitHub.
09 Software Information
| Name | WWE 2K14 Recomp (unofficial PC port) |
| Latest Version | v1.1 (released 15 Oct) |
| Developer | mikeflare007 |
| Based On | WWE '13 Recomp by PromethenDev, ReXGlue SDK, Xenia-derived kernel and GPU code |
| Original Game | WWE 2K14 (Xbox 360), title update 2.0.1.0 |
| Platform | Windows 64-bit, Vulkan |
| Resolutions | 720p, 1440p, 4K, 4K-FSR |
| Frame Rate | 60 FPS (entrances and cutscenes at 30 FPS by default) |
| License | BSD 3-Clause (source code only, no rights to the game) |
| Game Files Included | No |


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